007: Licence to Kill | |
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Atari ST cover art for 007: Licence to Kill |
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Developer(s) | Quixel |
Publisher(s) | Domark |
Designer(s) | John Kavanagh |
Composer(s) | David Whittaker |
Platform(s) | DOS (Original), Amiga, Amstrad CPC, Atari ST, BBC Micro, Commodore 64, MSX, ZX Spectrum |
Release date(s) |
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Genre(s) | Top-down shooter |
Mode(s) | Single-player |
Media/distribution | 3½-inch Floppy |
System requirements
PC: 386, MS-DOS or PC-DOS 2.0 or Higher |
007: Licence to Kill is a 1989 video game based on the James Bond film of the same name, developed by Quixel and published by Domark in 1989.[1] It was originally released for DOS and then ported to the Amiga, Amstrad CPC, Atari ST, BBC Micro, Commodore 64, MSX and ZX Spectrum.
The game's storyline closely follows that of the film, and consists of six scenes in which Bond chases Sanchez, who has murdered Felix Leiter's bride. The scenes within the game vary, and include helicopters, on foot, mid-air, underwater, water-skis and behind the wheels of a tanker truck.[1]
This game also includes a secret level in which you have to kill MB in the fastest time possible.
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The game was also developed for the NES by Tengen,[2] but was unreleased as the Domark publishers felt that too much time had passed since the film's release and so the game would be irrelevant.[1]
This version was coded by Lore Games, subcontracted to Consul Technology of Merseyside, UK, subcontracted to Domark. It was based largely on the graphics from the Spectrum version, but with a freshly written sprite engine, character 'AI', sound effects and status display. It featured a double buffer screen refresh mechanism to eliminate flicker, and was available in cassette tape and floppy disc versions.
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